The screenshot above is from a 2014 doc on my desktop called "My Show brainstorm." In the second part of our retrospective on how Imaginary Worlds has covered sci-fi and fantasy in the last 10 years, we look at the world of gaming. I visit the game shop Sip & Play and talk with the owner Jonathan Li. Game designer and cultural consultant James Mendez Hodes returns to discuss the affect Stranger Things and Critical Role have had on the popularity of D&D, and why the last decade has been a golden age of indie tabletop games. Illinois Tech professors Carly Kocurek and Jennifer deWinter discuss the breakout video games in the last 10 years, and why it’s harder for indie video games to have the same success as indie board games.